Adam Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple red robe with brown stripes complete with hood. His golden hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Human people; and he is greedy
Ideals: Opinionated, Extrovert, Entrepeneur. Flaws: Racist. Bonds: Rich. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. Citrine (80 gp). Bloodstone (80 gp). Blue star sapphire (400 gp). 1 Masterwork Common Melee.
Rolf Halsey, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large white jacket. His head has been shaved. His eyes are likewise amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job; and to be a bather again
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Adventurer, In love, Job. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Good lock.
Guy Royston, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of his god on his torso. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Impeccable, Philantrophist, Entrepeneur. Bonds: Immigrant. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. 1 Minor magic item.
Bertram Harper, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries a battered hammer and tarnished trident as well. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has hazel eyes.
Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his writing dream.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Artistic. Flaws: Racist, Fearful. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Drogo Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Shepherd. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is heavily combed to the left. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Entrepeneur. Bonds: Job, Rich, Immigrant. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
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