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NPC Generator

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Advanced [show]


Hugh Barclay, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His skin is fair and his fingers are delicate and long. His hair is long and brown with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist, Opinionated, Logical. Flaws: Insane. Bonds: Rich. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Hugh Barclay, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Cloth of gold vestments (80 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Elton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Adam Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Adam was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Flaws: Insane. Bonds: Attractive, Family, Job, Enemies. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Adam Blakeley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 2 Antitoxin. 2 Antitoxin. 1 Smokesticks.


Social Check DCs


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a red coat with green slacks. His red hair is lengthy. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Ruler profession.

History: Godfrey was born with his father's beautiful face. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Many goblins want him driven away; and sabotage a competitor

Bonds: Guardian, Job, Attractive, Immigrant, Enemies. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Godfrey Hale, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. With a patchy red beard and wild red hair. His green eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Bonds: Adventurer, Religious, Rich. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Guy Branson, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Athletics +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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