Tim Cooper, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a grey coat with brown slacks. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has gleaming, smiling amber eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: Born to a Ploughman, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 900 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Old masterpiece painting (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anselm Perry, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Adventurer. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
Godfrey Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan tunic with white highlights, and long red pants that bunch up around his shoes. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Godfrey was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Further expansion of business; and he has a crush on the local barrister
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Has a crush, Job. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Anselm Atherton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Professionalism. Bonds: Attractive, Mentor, Rich. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 1 Minor magic item.
Don Browning, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, black, dusty cloak, marred by sweets. He sports a long white beard, and similarly colored long hair. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Blacksmith, Don learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many orcs want him driven away
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Job, Adventurer. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Celestial, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
