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NPC Generator

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Advanced [show]


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He usually wears his black robe and has his whip always slung over his shoulder. His silver hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a architect again

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Shane Coombs, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Rolf Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is styled in orderly dreadlocks. His eyes are brown.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Born in the north to a Painter, Rolf learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Painter job and began his own company from there.

Motivation: Seeks redemption; and expand his business

Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Job, Criminal record. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Rolf Stapleton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Brown-green garnet (70 gp).


Social Check DCs


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a white low-cut shirt, and a broad hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich northern family. Bertram was born on a far northern desert where he grew up under the tutelage of his mother, an expert Adventurer. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Bertram Wade, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is wearing a long, white, dusty cloak. His golden hair and beard is wavy and long. He is baby faced.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Clerebold Bristol, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 7 (-2)15 (+2) 16 (+3)14 (+2)
Skills History +4, Stealth -1
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Moonstone (50 gp).


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Slave, Military. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Anselm Cooper, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Old masterpiece painting (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs

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