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NPC Generator

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Advanced [show]


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His chestnut hair is heavily combed to the left. He has several tiny jet earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Server.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Optimist. Bonds: Attractive, Rich, Job. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Heiser, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle York, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. He has hazel eyes.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Military, Rich. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Kyle York, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 31000 sp.


Social Check DCs


Hubert Blakely, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His hair is white and very short. He has several tiny jet earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Some 6 years later his spouse died after the birth of his son. Heartbroken, Hubert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Addict, Impulsive, Racist. Bonds: Rich, In love. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hubert Blakely, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)10 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries a battered morningstar and tarnished whip as well. His blonde hair, when down, is lengthy. This blue eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and find a way to reverse the transformation of his brother

Ideals: Fighting, Disciplined. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Lewis Windsor, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and usually wears his brown robe and has his scimitar always slung over his shoulder. His right leg appears badly burned and disfigured. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to be a butcher again

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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