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NPC Generator

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Advanced [show]


Gerard Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He is physically well-built. He has black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform During his travels, Gerard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Lazy. Bonds: Attractive, Military, Slave. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Gerard Langdon, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Red spinel (80 gp). Hematite (12 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Depressed, Addict. Bonds: Adventurer, Nature. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Thomas Halsey, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Tyndall, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His whole body is exceptionally muscular. He has golden hair. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. Shane was born on a far northern island where he grew up under the tutelage of his father, an expert Beggar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Criminal record. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Shane Tyndall, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anthony Conway, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black cloak and cross-gartered tan stockings. His auburn hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anthony was raised in a hard working conservative environment. His childhood dream was to be a Mercenary, but he was a colossal failure. He has worked as a Jeweler like his father before him.

Motivation: An old rival family wants him found; and expand his business

Flaws: Ugly, Shy. Bonds: Military, Job, Family. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Anthony Conway, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. 1 Breastplate.


Social Check DCs


Hunter Digby, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he typically wears white cloth garments or leather armor. He has styled his chestnut hair well, parting it to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a Adventurer soon after.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Hunter Digby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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