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NPC Generator

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Advanced [show]


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small mountains village. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Nature, Religious. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Arnold Graeme, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Golden yellow topaz (800 gp). Carnelian (20 gp).


Social Check DCs


Roland Northcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Roofer.

Motivation: He is greedy; and expand his business

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Rich, Job. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Roland Northcott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Deception +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length white hair. His fierce brown eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Dilettante, Heward learned a great deal about his mother's area of expertise. His childhood dream was to be a Painter, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Bonds: Rich, Immigrant, Job, Religious. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Pinkerton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. His auburn hair and beard is wavy and long. His thin eyebrows rest above his beady green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly. Bonds: Poor, Immigrant, Job, In love. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Charles Clare, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


John Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a blue scarf. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: John lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Family, Religious. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

John Dryden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Alchemist’s fire. 4 Antitoxin. 1 Holy water.


Social Check DCs

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