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Advanced [show]


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white tunic with red highlights, and long tan pants that bunch up around his shoes. With a patchy brown beard and wild brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Gomory Reid, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 80 pp. Obsidian (8 gp). Hematite (8 gp). Rose (60 gp). 3 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born in the east, but his parents moved at a very young age to the south. In his 17th year, his parents were killed by a orcs raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Joker. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Norman Yardley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 16 (+3)6 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Joker, Persistence. Flaws: Insomniac. Bonds: Rich, Slave, Adventurer. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Bernard Hadleigh, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Investigation +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Carnelian (70 gp). Star rose quartz (70 gp).


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, pastel, dusty cloak, marred by teas. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Ernest studied abroad. In his 18th year, his parents were killed by a giants raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Ernest Davenport, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 20000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, In love, Poor. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Tindall, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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