Wymar Stanford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed easterner is not easily forgotten.
Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Around other people he will do his best to conceal his emotions and appear jolly.
History: Wymar was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother.
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Family, Military. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Hubert Hale, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a dagger on his belt. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He is afraid of women and trembles around them
History: Hubert was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Antagonistic, Shy. Bonds: Attractive. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 19000 sp.
Balimaar Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is unkempt and raggedy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. Balimaar was born on a far northern island where he grew up under the tutelage of his mother, an expert Engraver. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Mentor. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Norman Rayden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a black coat with white slacks. His silver hair is braided into rings. His gray eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with a lost civilization.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Religious, In love. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 15000 sp. Chalcedony (50 gp).
Ernest Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He has a golden handlebar mustache and slicked back golden hair. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away.
Flaws: Hedonist. Bonds: Attractive, Enemies, Immigrant, Mentor. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Magnifying glass.
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