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Advanced [show]


Adam Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports blue clothing, slightly heavier than average wear. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Justice. Flaws: Addict. Bonds: Family, Criminal record, Religious. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Adam Ryley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 12 (+1)18 (+4)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a club. He wears a wide-brimmed hat to cover his moderate length silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Map Maker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Insomniac. Bonds: Has a crush, Family, Job, Criminal record. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Anselm Hornsby, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has wavy auburn hair. He has hazel eyes and a tan hat with a green feather.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Adelard Ridley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Thomas Tenley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with yellow pants, and carries hand crossbows. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Banker profession.

History: He was born in the south. He worked as a nervous Navigator and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Tenley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)8 (-1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Reed, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Bonds: Attractive, Adventurer. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

William Reed, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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