Diggory Chester, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Flaws: Cynical, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Everard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His violet eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Bloodstone (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roger Beckwith, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his whip always slung over his shoulder. He has red hair. His eyes are blue and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Weaver profession.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Weaver mother left him crippled. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants his loneliness to end; and further expansion of business
Ideals: Disciplined. Flaws: Disease. Bonds: Job, Family, Has a crush. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Alex Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy white hair. He has gleaming, smiling gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 29000 cp. 1 Minor magic item.
Everard Walcott, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a brown suit, black shirt, and blue tie. He is bald on top and has large golden tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Impulsive, Secretive. Bonds: Rich. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
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