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NPC Generator

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Advanced [show]


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is auburn. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Aldous Tindall, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 18 (+4)9 (-1)
Skills Insight +6, Performance +1
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Patrick Burton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the recently deceased. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Athletic, Gifted, Optimist. Bonds: Attractive, Religious, Family. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Patrick Burton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Iolite (70 gp). Chalcedony (70 gp). Sardonyx (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Clayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Bertram Clayden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Henry Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Attractive, Military. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Henry Cotton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Guy Thackeray, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long brown beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Disciplined, Philantrophist. Bonds: Religious, Mentor. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Guy Thackeray, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)7 (-2) 10 (+0)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Azurite (16 gp).


Social Check DCs

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