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Advanced [show]


Aldous Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a penchant for wearing a ring with an oversized amber on his left hand. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Roofer. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Roofer soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Disease. Bonds: Rich, Job. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Tyndall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has silver hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Anselm was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Cook soon after.

Motivation: He loathes his own lifestyle.

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Job, Religious. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Anselm Altham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Roger Nash, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After months of barely getting by, Roger managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Insane. Bonds: Slave, Criminal record, Rich, Family. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Nash, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Alex Denholm, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He has red hair. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Alex Denholm, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. Rose (80 gp). Red garnet (120 gp).


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Slave, Attractive. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Frederick Barclay, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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