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NPC Generator

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Advanced [show]


Gunter Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He is physically well-built. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gunter was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Locksmith soon after.

Motivation: Wants to raise his children well; and to be a junk dealer again

Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Shelly, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Burton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is long and auburn with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His green eyes peer out from beneath his wide-brimmed green hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. A freak accident while working with his Sage mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Thomas Burton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Kensley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he is wearing a long, red cloak. He wears his chestnut hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Criminal record, Slave, Job. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Clerebold Kensley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely green suit with blue socks and a vest with buckled shoes. He wears his brown hair down. He has brown eyes.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Impulsive, Addict, Disease, Racist. Bonds: Mentor. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Merton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Theobald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Theobald was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Theobald Bradshaw, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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