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Advanced [show]


Gunter Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gunter was born with his father's beautiful face. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Antagonistic. Bonds: Rich, Nature, Mentor, Attractive. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Heiser, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 6 (-2)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 8
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Percival Ashton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Metallic Dragon in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Adventurer, Job. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Percival Ashton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is braided into rings. His green unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Flaws: Disease, Shy, Fearful. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Raymond Graham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Malachite (4 gp). Blue quartz (4 gp). Iolite (70 gp). 4 Holy water. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Alexandre Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Gifted from a young age, Alexandre studied abroad. His martial abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Alexandre Weston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Raymond Nash, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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