Alexandre Halsey, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a tan and black robe with the hood down. His hair is red and curly. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Expand his business; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Theodoric Springfield, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear blue tank tops with brown pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He is bald on top and has large brown tufts of hair around his ears. He has green eyes and a blue hat with a brown feather.
Personality: Eccentric and domineering, Theodoric will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he is greedy
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Masterwork studded leather.
Anselm Home, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports tan clothing, slightly heavier than average wear. His blonde hair is cut short. His fierce brown eyes like to dwell on things.
Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: When he was but 6 years old his parents immigrated from the west. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Further expansion of business; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Bonds: Immigrant, Job, Family. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Theobald Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Knight, but he got bored and became a Spy. He struck the Spy job and began his own company from there.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Mundane. Bonds: Enemies, Attractive, Job. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Jet (40 gp). Pink pearl (40 gp). Red spinel (40 gp). 1 Hourglass. 1 Superior lock.
Hubert Westbrook, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Courier. His hair is cut close to his head. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
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