Justin Marlee, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy white hair. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Justin lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He struck the Bowyer job and began his own company from there.
Motivation: To reunite with his absent father.
Ideals: Logical. Bonds: Attractive, Job, Family. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Obsidian (12 gp). Brown-green garnet (50 gp). Deep blue spinel (900 gp). 1 Banded mail.
Wymar Enfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports pastel clothing, slightly heavier than average wear. He has moderate length golden hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He has recently gotten a pet goose that steals things from people.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Flaws: Insane, Mundane. Bonds: Religious, Criminal record, Job. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Rock crystal (20 gp). Rhodochrosite (6 gp).
Anselm Holton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. His red hair is thinning but still full. He has several tiny aquamarine earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted, Artistic. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp.
Kody Riley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky black painted plate armor and is in decent physical shape. His blonde hair is cut short. His eyes are likewise brown.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Bonds: Attractive, Adventurer, Military, Rich, Criminal record. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 4000 cp. 1 Chain shirt. 1 Masterwork studded leather.
Anselm Weston, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: He was born in a small plains village. After coming to the age of reason, Anselm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 9000 cp.
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