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NPC Generator

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Advanced [show]


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. He sports a long auburn beard, and similarly colored long hair. He has violet eyes and a blue hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. He married young, but lost his spouse to giants. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Depressed, Impulsive. Bonds: Mentor, Enemies. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Myerscough, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Percival Davenport, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Miller. His auburn hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Miller.

Motivation: He has money and likes to spend it; and expand his business

Flaws: Terse. Bonds: Job, Rich, In love, Mentor. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Percival Davenport, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)8 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norman Blackwood, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a worn and beaten armor. His hair is long and red with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with music.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Passionate, Artistic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Norman Blackwood, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)6 (-2) 10 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Ernest Lindsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized black coat, and is pretty ugly. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are brown.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and money/treasure

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Ernest Lindsey, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)5 (-3) 9 (-1)15 (+2)
Skills Animal Handling +1, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a green costume with the symbols of the four houses of cards on his torso, marred by beers. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Stylist profession.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Brandon, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 17 (+3)9 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Silver chalice with lapis lazuli gems (160 gp). 1 Everburning torch. 4 Holy water. 2 Smokesticks.


Social Check DCs

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