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NPC Generator

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Advanced [show]


Trey Clive, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he sports violet clothing, slightly heavier than average wear. His tied-back hair is red. His eyes, though not visible through his cowl, are brown.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trey was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Persistence. Bonds: Religious, Rich, Slave. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Trey Clive, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. 1 Healer’s kit.


Social Check DCs


Heward Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carpenter.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Fighting. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Heward Blankley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are gray and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Baker profession.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy. Bonds: Immigrant, Job, Rich, Criminal record. Occupation: Detective

Voice: French accent

Attributes [hide]

Tim Dryden, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Langston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, green, dusty cloak. He keeps his golden hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: He got into the Miller business at a young age. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 7 years.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Job, Nature. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Trym Langston, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Persistence, Philantrophist. Bonds: Poor. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Gomory Westbrook, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 200 gp.


Social Check DCs

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