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NPC Generator

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Advanced [show]


Kody Brady, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet armored body suit, with a simple tan line shooting up and back down. His brown hair is lengthy and is close to two feet long. He has hazel eyes and a violet hat with a tan feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kody was born the youngest of three triplets. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Kody Brady, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Shane Watson, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Fletcher business at a young age. He worked as a nervous Fletcher and found it very stressful. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Shane Watson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). He has a long white beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Depressed, Disease. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Arnold Shirley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Oakley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Trey Oakley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently he has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record, In love. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Gerald Spaulding, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 cp. Solid gold idol (1200 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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