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NPC Generator

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Advanced [show]


Patrick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His silver hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: He was born at the edge of vast island. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He's in love; and he wants to get laid

Ideals: Professionalism. Bonds: Guardian, Nature, Job, Has a crush. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)18 (+4) 7 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a white deerstalker hat and white clothes. He is physically well-built. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: Calm and collected, he is a well trained Spice Merchant. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Gerald Spaulding, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 3100 sp.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light grey in addition to tight pants. His auburn hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: He was raised in a desert tribe. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Artistic, Athletic. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Anselm Thorpe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Marston, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He wears his blonde hair up. His thin eyebrows rest above his beady gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful wizard made him what he is. A freak accident while working with his Animal Trainer mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Odo Marston, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a black scarf. His chestnut hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Family. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Arnold Dudley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10 pp. White pearl (160 gp).


Social Check DCs

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