Thomas Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has the majority of his body covered in plate. He is bald on top and has large chestnut tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 80 pp.
Dean Cason, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Athletic. Bonds: Enemies, Criminal record, Adventurer, Family. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Gerald Wentworth, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His hair is black and curly. He has green eyes and a blue hat with a tan feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of drow once and for all.
History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Money/treasure; and to be a spice merchant again
Bonds: Job, Enemies, Rich, In love. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Roland Garrick, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: He is greedy; and marry his sister to traveling adventurers
Flaws: Ugly, Cynical. Bonds: Rich, Immigrant, Family. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
Gerald Hampton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has blonde hair. His blue eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Ideals: Gifted, Persistence. Bonds: Job, Poor, Enemies. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
