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NPC Generator

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Advanced [show]


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his crossbow ready. His brown hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Fighting. Bonds: Rich, Job, Family, Nature. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Wheatley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 7 (-2)12 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep green spinel (70 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Peter Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white painted combat armor at almost all times. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Sensitive, Insomniac. Bonds: Immigrant, Mentor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Tyndall, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Alexandrite (500 gp). Star rose quartz (70 gp). Golden yellow topaz (500 gp). Jet (90 gp).


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Geoffrey Brandon, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Everard Wade, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady gray eyes.

Personality: Eccentric and domineering, Everard will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Everard Wade, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is braided into rings. This hazel eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Stylist in town.

History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Disciplined, Philantrophist, Impeccable. Bonds: Job, Rich. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Ramsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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