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NPC Generator

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Advanced [show]


Shane Moreno, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was born in the west, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Shane Moreno, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized green coat, and a wedding ring on his left hand. His blonde hair is cut short. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: In love, Religious, Adventurer. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Shane Colby, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Zircon (80 gp). Bloodstone (80 gp).


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Sailor in town.

History: Born in the north to a Sailor, Anselm learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bricklayer again.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Anselm Ramsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)7 (-2) 16 (+3)12 (+1)
Skills Arcana +0, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Armorer for hire.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Fighting. Bonds: Rich, Job, Adventurer, In love. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Gerard Hornsby, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Tourmaline (150 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. He helped his father out around the business and became quite the natural. He has worked as a Miller like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Wallace, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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