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NPC Generator

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Advanced [show]


Roland Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has a slight overbite and is overall scrawny. His hair is auburn and curly. His blue eyes are slightly larger than normal.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Philantrophist, Optimist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Roland Westbrook, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Justin Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His hair is black and curly. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: Justin was born in the north. At a young age he loved to build and create. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Justin's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Justin Hornsby, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp.


Social Check DCs


Heward Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Bellfounder does. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heward was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Persistence. Flaws: Insane, Shy, Fearful. Bonds: Job. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Heward Wordsworth, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp. 1 Silk rope. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Greedy. Bonds: Immigrant, Attractive. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Randal Marston, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a plains tribe. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young John began to lead the lost caravan. He left for the east, certain he would find work there.

Motivation: Revenge; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies, Nature. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

John Spaulding, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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