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NPC Generator

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Advanced [show]


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a small hat upon his head. He carries a battered spear and tarnished dagger as well. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and he is a bit of a kleptomaniac

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Guardian. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Roger Barlow, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Silver pearl (60 gp). Rock crystal (20 gp).


Social Check DCs


Alex Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair up. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the east. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Alex Carlton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (9 gp). 1 Silk rope. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Guy Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and black. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: He wants revenge against gnolls; and to unite with his sister

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Family, Military, Enemies. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Guy Westbrook, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Investigation +6, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Aquan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Blue quartz (8 gp). Violet garnet (800 gp). Alexandrite (800 gp).


Social Check DCs


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large golden tufts of hair around his ears. His hazel unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Disease, Hedonist. Bonds: Religious. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Trey Skelton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)16 (+3) 5 (-3)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 7
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Silver holy symbol.


Social Check DCs


Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He usually wears his black robe and has his whip always slung over his shoulder. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Wymar was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Persistence. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Wymar Soames, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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