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NPC Generator

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Advanced [show]


Randal Brent, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has a moderate pudge and is not very fit. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent father; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Randal Brent, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. 1 Simple lock. 1 Healer’s kit.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his red robe and has his longbow always slung over his shoulder. His hair, while still mostly brown, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Theodoric Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. Sard (20 gp). Aquamarine (600 gp).


Social Check DCs


Roger Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his auburn hair down. His blue eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Ruler and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Racist. Bonds: Adventurer, Rich, Job. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Garfield, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a pastel suit. His hair is chestnut, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Courier, Ernest learned a great deal about his mother's area of expertise. Ernest was born on a far southern plains where he grew up under the tutelage of his mother, an expert Courier. He struck the Courier job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Forgetful. Bonds: Immigrant, Attractive, Job. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Ernest Langley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear pastel tank tops with green pants. He has moderate length golden hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to protect his home

Flaws: Antagonistic. Bonds: Family, Rich, Adventurer, Guardian. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Richie, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 4 (-3)12 (+1)
Skills Acrobatics +2, Animal Handling -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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