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NPC Generator

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Advanced [show]


John Weston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture

Flaws: Addict, Fearful. Bonds: Criminal record, Debt, Adventurer. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

John Weston, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Star rose quartz (60 gp). Sard (60 gp). 1 Bullseye lantern.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He has a long black beard with little hanging trinkets. His fierce green eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is obsessed with finding treasure.

History: Balimaar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better village for his children.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Bonds: Enemies, Adventurer, Job, Rich, Criminal record. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Balimaar Sharps, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 3 (-4)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Fiery yellow corundum (400 gp). Banded agate (15 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Nicholas Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Nicholas Dryden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a tan and violet robe with the hood down. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. His childhood dream was to be a Roofer, but he was a colossal failure. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Religious. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Gerard Branson, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Animal Handling +0, Persuasion +5
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports violet clothing, slightly heavier than average wear and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a brigands raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Frederick Wakefield, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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