Nicholas Tyndall, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His deerstalker hat is riddled with cuts and holes. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a forest tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and he's looking for his big break
Flaws: Ugly. Bonds: Family, Has a crush, Adventurer, Nature. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6
Possessions: 600 gp.
Kody Bristol, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Shoemaker. His hair is black, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Shoemaker, Kody learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Kody has worked very hard to control his curse. He became a Shoemaker soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 4 Antitoxin. 2 Acid flasks. 3 Tanglefoot bags. 2 Alchemist’s fire.
Drogo Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His chestnut hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Healer profession.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4000 cp. Golden yellow topaz (800 gp).
Gerald Spalding, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple green robe with white stripes complete with hood. His chestnut hair is braided into rings. His amber eyes peer out from beneath his small green hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is unsatisfied with his job; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Slave, Job. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Jocelyn Hackney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a hunchback. His brown hair is singed and shortened. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Slave. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
Possessions: 100 gp. Brown-green garnet (110 gp). 1 Minor magic item.
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