Anthony Appleton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His auburn hair is still thick. His blue eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Sellsword, his father struggled to pay the bills. He has had some formal poetry training, and achieved minor success. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: Money/treasure; and he has passion for adventuring and risk
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 cp. 1 Minor magic item.
Diggory Shelley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in earthy colors with a tan and red handkerchief worn on his right side. His white hair is long and unkept. His eyes are likewise green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: Diggory was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Server responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Theodoric Beitz, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He carries a battered quarterstaff and tarnished dagger as well. His golden hair is thinning but still full. His violet eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Rich, Immigrant, Nature. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Charles Adley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears brown cloth garments or leather armor, and is pretty ugly. He wears his hair in dreadlocks. He has green eyes.
Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Charles was raised in a hard working conservative environment. A gifted student he started as a Barber, but he got bored and became a Body Guard. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Expand his business; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 10000 cp.
Ernest Blakeley, Male Human [Permalink]
Personal [hide]
Description: A 5'3" western man, he wears a simple tan robe with brown stripes complete with hood. His hair is short and golden. He has hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He became a Scribe soon after.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Joker, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp.
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