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NPC Generator

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Advanced [show]


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Reynard Abram, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Browning, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and typically wears black cloth garments or leather armor. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Enemies. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Kyle Browning, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tight fitting white shirt and pants, marred by chocolates. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Rodney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cory Harley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, violet, dusty cloak. He is muscular with a powerful set of arms. With bright blonde hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Adventurer, Job. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Cory Harley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Rich purple corundum (1100 gp).


Social Check DCs


Clerebold Warwick, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, yellow, dusty cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Barkeep.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Clerebold Warwick, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3200 sp. 1 Silk rope. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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