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NPC Generator

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Advanced [show]


Peter Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: Sold as a small child to a slaver, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Mentor, Religious. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Peter Ainsley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 6 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: This western man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Fearful, Disease. Bonds: Poor, Immigrant, Job. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Langdon, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills History +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Raymond Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Adventurer. His red hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Adventurer, Raymond learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To pay off his debts; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Addict. Bonds: Religious, Job, Criminal record, Debt. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Raymond Kelsey, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Athletics +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Smokesticks.


Social Check DCs


Dustin Harrington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 6 years old his parents immigrated from the west. Cursed with a spirit at a very young age, Dustin has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Philantrophist. Flaws: Selfish, Disease. Bonds: Immigrant. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Dustin Harrington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)18 (+4) 10 (+0)15 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Charles Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown Stetson hat and brown clothes. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Immigrant, Slave. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Barton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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