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NPC Generator

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Advanced [show]


Tim Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a yellow top hat and yellow clothes. His clothes are grease stained in places. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Tim Hastings, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 500 sp. Red-brown spinel (50 gp). White pearl (50 gp).


Social Check DCs


Tim Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. He keeps his auburn hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tim was born in the east. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Persistence. Bonds: Job, Religious, In love. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Tim Holton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Stanford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Stanford, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 6 Acid flasks.


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His blonde hair is unkempt and raggedy. He has brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Sailor soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Raymond Winthrop, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is bristling with hidden weapons, mostly shields and bows. His brown hair is smooth and relatively long. He has green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he's attracted to the pc

Ideals: Optimist. Bonds: Criminal record, Rich, Nature, Has a crush, Family. Occupation: Marshal

Voice: French accent

Attributes [hide]

Cory Hornsby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10 pp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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