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NPC Generator

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Advanced [show]


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Adam Graeme, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Bertram took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Bertram Adley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 9 (-1)17 (+3)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 32000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Westbrook, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Religious, Criminal record, Job. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Solomon Westbrook, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)5 (-3) 13 (+1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 80 pp.


Social Check DCs


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Peter Langdon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. Brown-green garnet (160 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Wymar Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears white leather gloves, a white jacket, and tight pants. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Sailor. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Professionalism, Logical. Bonds: Poor, Job, Criminal record. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Wymar Huxley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 4 Holy water. 4 Antitoxin. 4 Alchemist’s fire.


Social Check DCs

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