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Advanced [show]


Dean Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of drow once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Mentor. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Dean Marlee, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Manfred Abram, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has achieved small success as a Laborer.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Manfred Abram, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 5 (-3)10 (+0)
Skills Perception +0, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: Red spinel (160 gp). Deep blue spinel (600 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His white hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family His arcane abilities were realized during a raid on his village. Some 9 years later his spouse died after the birth of his son. Heartbroken, Drogo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants revenge against drow; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Criminal record, Enemies. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Wentworth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky green painted plate armor. His hair is chestnut and curly. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Sailor like his mother before him.

Motivation: To be a Doctor again; and he is content

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Job, Military. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Clerebold Kendal, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears brown trousers with green and tan striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. He wears his red hair up. His eyes are likewise blue.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Optimist. Bonds: Religious, Mentor. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Arnold Deighton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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