Balimaar Ashley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant gray.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly, Hedonist, Disease. Bonds: Family, Nature. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cory Fidget, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Flaws: Ugly, Impulsive. Bonds: Religious, Slave, Adventurer. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gerald Marlee, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gerald was born the youngest of three triplets. He worked as a nervous Baker and found it very stressful. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: He desires power and/or immortality; and further expansion of business
Flaws: Cynical, Hedonist. Bonds: Family, Job, Adventurer. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kyle Garfield, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has a black handlebar mustache and slicked back black hair. His hazel eyes dart from person to person.
Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Insane, Mundane. Bonds: Mentor. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2400 sp.
Manfred Alston, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is portly but not overly obese. His auburn hair is greasy and uncared for. His eyes are a pleasant violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the south. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Superior lock. 1 Good lock. 1 Silk rope.
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