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NPC Generator

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Advanced [show]


Drogo Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal poetry training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Drogo Charlton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hugh Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and he is greedy

Ideals: Impeccable, Joker. Bonds: Rich, Adventurer, Has a crush. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Hugh Beverly, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 17 (+3)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Trey Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Doctor. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Trey was born with his mother's beautiful face. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Racist. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Trey Conway, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2900 sp. Chrysoprase (50 gp). Star rose quartz (50 gp). Brown-green garnet (110 gp). 1 Backpack. 1 Small steel mirror. 1 Masterwork Artisan’s tools.


Social Check DCs


Gunter Blakely, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his longbow. His auburn hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Roofer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert, Entrepeneur. Bonds: Criminal record, Job. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Blakely, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Average lock. 1 Superior lock.


Social Check DCs


Balimaar Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich eastern family. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and many brigands want him driven away

Ideals: Impeccable, Artistic. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Server

Voice: Raspy

Attributes [hide]

Balimaar Gresham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Disguise kit. 1 Masterwork manacles. 1 Climber’s kit.


Social Check DCs

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