Geoffrey Kendal, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He has a very tight haircut. He has gray eyes and a violet hat with a brown feather.
Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Geoffrey was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Logical, Persistence. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Superior lock. 1 Small steel mirror. 1 Crowbar.
Geoffrey Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple blue line shooting up and back down. His red hair is matted, messy, and big. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Balimaar Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His silver hair is thinning but still full. His eyes are blue and beady.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor, Job. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Percival Tatum, Male Human [Permalink]
Personal [hide]
Description: This northern man tends to wear a large green jacket. His clothes are grease stained in places. His golden hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He hates drow. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against drow; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Enemies, Military. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Kody Gladstone, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Sellsword does. His black hair is unkempt and raggedy. His amber eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Sellsword. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp. 3 Thunderstones. 1 Everburning torch.
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