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NPC Generator

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Advanced [show]


Nicholas Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. His red hair is drawn into a tight pony tail with a dagger scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: Nicholas was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Pacifist. Bonds: Attractive, Religious. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Sherwood, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Lewis Wentworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light white in addition to tight pants. His red hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his father. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he's attracted to the pc

Ideals: Impeccable, Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Lewis Wentworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Solid gold idol (400 gp).


Social Check DCs


Randal Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Religious, Rich. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Randal Everleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 5 (-3)14 (+2)
Skills Animal Handling -1, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Alexandre Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is brown and curly. His eyes are a pleasant brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He got into the Dyer business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Dyer and occasionally as a mercenary.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Alexandre Lincoln, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amethyst (80 gp). Red garnet (80 gp). Onyx (50 gp). 2 Tanglefoot bags. 1 Everburning torch. 4 Holy water.


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has moderate length brown hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gomory hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Attractive, Adventurer, Enemies. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Gomory Abram, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 cp. Violet garnet (300 gp). Jade (40 gp). Moonstone (50 gp).


Social Check DCs

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