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Advanced [show]


Gerard Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His head has been shaved. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Payton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Onyx (30 gp). Eye agate (10 gp). Moss agate (10 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Lancaster, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears an entirely black suit with green socks and a vest with buckled shoes. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Geoffrey began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Geoffrey Lancaster, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a black collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Gerard Soames, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 4 Smokesticks. 2 Holy water. 6 Acid flasks.


Social Check DCs


Diggory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: Diggory was born the youngest of three triplets. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Diggory Everleigh, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Bullseye lantern. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is bristling with hidden weapons, mostly shields and sickles. His auburn hair is cut jaggedly and amateurishly. He has hazel eyes and a green hat with a yellow feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Ideals: Philantrophist. Bonds: Criminal record, Attractive, Nature, Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Gilbert Coombs, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 8 (-1)18 (+4)
Skills Animal Handling +1, Persuasion +6
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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