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Advanced [show]


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has no hair. His eyes are amber and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: In love. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Robert Heiser, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 6 (-2)11 (+0)
Skills Animal Handling +0, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His auburn hair is knotted and matted. His hazel eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Marlowe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered pickaxe and tarnished lance as well. He has styled his blonde hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Has a crush. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Myerscough, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Charles Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his chestnut hair down. He is baby faced.

Personality: He is irascible and easily irritated. He enjoys reading and quiet.

History: Charles was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Wants to raise his children well; and expand his business

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Charles Lancaster, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Hematite (16 gp). Rock crystal (60 gp). Blue quartz (16 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: Trym was born with his father's beautiful face. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Bonds: Rich, Attractive, Military. Occupation: Baker

Voice: Whispers

Attributes [hide]

Trym Ridley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. Black pearl (200 gp). Silver pearl (40 gp). Chrysoprase (50 gp).


Social Check DCs

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