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NPC Generator

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Advanced [show]


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. He is portly but not overly obese. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Passionate, Gifted. Bonds: Rich, Mentor, Adventurer. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Gerald Lindsay, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his mace always slung over his shoulder, and he perpetually has his mace ready. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are amber and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Bertram Blakeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Stealth +0
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He wears a colorful flower in his silver hair. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Athletic, Persistence. Bonds: Attractive, Religious, Nature. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Hale, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)5 (-3) 12 (+1)17 (+3)
Skills Arcana -1, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 11000 cp.


Social Check DCs


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is cut jaggedly and amateurishly. He has gray eyes and a grey hat with a black feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Gentry, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He is obsessed with finding treasure.

History: He is a Doppelganger in disguise. In his youth he was a Laborer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Poor, Has a crush, Adventurer. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Gilbert Alston, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 17 (+3)7 (-2)
Skills Deception +0, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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