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NPC Generator

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Advanced [show]


Guy Moreno, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he is dressed in earthy colors with a green and brown handkerchief worn on his left side. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Has a crush, Nature, Family, Adventurer. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Moreno, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 3 (-4)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 6
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Adelard Bing, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His eyes are brown and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Adelard Bing, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Balimaar Colton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky brown painted plate armor. Beneath his clothing is a huge mess of scar tissue. He sports a long red beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Slave, Religious. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Balimaar Colton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Disease. Bonds: Criminal record. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Quinton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his sickle. He wears his blonde hair down. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Jeweler mother left him crippled. He now owns his own business.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Joker. Flaws: Mundane, Disease. Bonds: Job. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Eye agate (16 gp). Aquamarine (400 gp). Rhodochrosite (16 gp). Fire opal (600 gp).


Social Check DCs

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