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NPC Generator

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Advanced [show]


Conrad Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown costume with the symbols of strength on his torso. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. Conrad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Conrad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Disease. Bonds: Immigrant, Enemies, Adventurer, Criminal record. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Conrad Wellington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Beverly, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His hair is brown, silky, and of moderate length. This gray eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Criminal record, Enemies. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Beverly, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 11 (+0)9 (-1)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan trousers with green and blue striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: This man loves music and to teach people music more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Criminal record. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Birkenhead, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Lester, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a red coat. His clothes are grease stained in places. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: When he was but 3 years old his parents immigrated from the east. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic, Pacifist. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Alex Lester, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Lapis lazuli (5 gp). Golden pearl (130 gp). Star rose quartz (60 gp).


Social Check DCs


Theodoric Shipley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and white handkerchief worn on his right side. His red hair is singed and shortened. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of northern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Butcher like his mother before him.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Ugly, Fearful, PTSD. Bonds: Job, Immigrant, Religious. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Theodoric Shipley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Silver ewer (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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