Percival Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is muscular with a powerful set of arms. His blonde hair is knotted and matted. His violet eyes dart from person to person.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: Born to a Actor, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Flaws: Racist, Selfish. Bonds: Poor, Military. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Theobald Altham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears a fancy brown suit. His golden hair is thinning but still full. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Theobald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Disease, Secretive, Insane. Bonds: Attractive. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Norman Royston, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and seeks redemption
Flaws: Insane, Addict. Bonds: Attractive, Criminal record, Military. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Tim Snape, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, blue cloak, and is pretty ugly. His blonde hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist, Fighting, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Diggory Vance, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. In his 12th year, his parents were killed by a brigands raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands
Flaws: Insane, Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
