Justin Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Justin hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Justin took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has worked as a Beggar like his father before him.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Enemies, Nature, Job, Family. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Alex Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black shirt with thin blue vertical stripes and pastel pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.
History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (600 gp). 1 Banded mail. 1 Masterwork Heavy wooden shield.
Ernest Astley, Male Human [Permalink]
Personal [hide]
Description: This man dresses in white turtlenecks beneath a tan coat with blue slacks. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has auburn hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 500 sp. 3 Thunderstones. 1 Alchemist’s fire. 2 Holy water.
Geoffrey Stratford, Male Human [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears baggy black pantaloons and a white scarf. His long white hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business
Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Enemies. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Thieves’ tools.
Hugh Warwick, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears just a brown suit, and his gloved hand is found clutching a greataxe. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: The child of a Layabout, who enjoyed hunting, Hugh was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and many goblins want him driven away
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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