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Advanced [show]


Thomas Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His moppish chestnut hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Thomas was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Athletic, Opinionated. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Thomas Eastaughffe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kyle Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful necromancer made him what he is. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Family, Mentor. Occupation: Actor

Voice: German accent

Attributes [hide]

Kyle Nash, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Black pearl (1000 gp). Malachite (5 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Alexandre Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with blue stripes complete with hood, and carries crossbows. He keeps his silver hair in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Dayton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break.

Bonds: Attractive, Job, Has a crush, Adventurer, Immigrant. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Trym Whitby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 2 Holy water. 4 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He has a long auburn beard with little hanging trinkets. His blue eyes peer out from beneath his top white hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Adventurer, Family. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Gilbert Heiser, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Hourglass. 1 Simple lock.


Social Check DCs

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