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NPC Generator

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Advanced [show]


Alex Riley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Alex Riley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Arnold Branson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Don Marlowe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Lewis Ansley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His moppish black hair is in a traditional bowl cut. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: A powerful brothel owner made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Ansley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (600 gp).


Social Check DCs

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