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NPC Generator

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Advanced [show]


Conrad Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy red pantaloons and a blue scarf. His chestnut hair is slicked back into a classic pompadour. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Dyer and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business.

Ideals: Joker, Justice, Gifted. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Conrad Barclay, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Solid gold idol (300 gp). 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Richard Hampton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His white hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the large cave and found the beat up greataxe and armor he uses now. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Optimist. Bonds: Attractive, Nature, Slave. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Richard Hampton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp.


Social Check DCs


Bernard Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. He worked as a nervous Fisher and found it very stressful. He has drifted from career to career and currently works as a Fisher.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Barton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5

Possessions: 100 gp.


Social Check DCs


Godfrey Harlow, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is red and curly. His amber eyes lackadaisically let the world flow into them.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He got into the Mayor business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Immigrant. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Godfrey Harlow, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Cory Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his grey robe and has his pickaxe always slung over his shoulder. His auburn hair is matted, messy, and big. He has amber eyes and a grey hat with a white feather.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He got into the Fisher business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Wants to work out more often; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Insane, Addict. Bonds: Job. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Cory Dumph, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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