William Palomarez, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing a long, tan cloak. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Geoffrey Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, and he perpetually has his longbow ready. He wears a top hat to cover his moderate length red hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Geoffrey was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Ideals: Fighting. Flaws: Addict, Terse. Bonds: Attractive, Family. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Moss agate (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Richard Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is smooth and relatively long. His gray eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Flaws: Disease, PTSD. Bonds: Poor, Attractive, Military. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Silk rope.
Clerebold Addington, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Detective does, he is not a threatening figure. His blonde hair is thinning but still full. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: To be a Barrister again; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Immigrant. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 19000 cp. 1 Bullseye lantern. 1 Silk rope.
Diggory Southey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is long and chestnut with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes, though not visible through his cowl, are amber.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp. Malachite (7 gp). Rock crystal (40 gp). 1 Minor magic item.
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